Investigating Physical Latency Attacks Against Camera-Based Perception
Published:
In the rapidly evolving field of autonomous systems, visual perception is the cornerstone of safe navigation. A recent paper titled “Investigating Physical Latency Attacks Against Camera-Based Perception”, accepted to the 2025 IEEE Symposium on Security and Privacy (S&P), introduces a novel and concerning threat vector: Detstorm.
The Problem: Latency as a Weapon
Denial-of-Service (DoS) attacks on autonomous vehicles (AVs) can be catastrophic. If an AV’s perception system is delayed, even by a split second, it may fail to react to obstacles or pedestrians in time. Previous research into latency attacks has often been limited to:
- Digital-only attacks: Simulations that cannot be easily replicated in the physical world.
- Unscalable physical patches: Large, conspicuous patterns that block the camera’s view, which are easily detectable and impractical to deploy discreetly.
The challenge was to create a physically realizable attack that could overwhelm the perception pipeline without requiring massive physical alterations to the scene.
Proposed Method: Detstorm
The researchers propose Detstorm, a new attack method that exploits the computational bottlenecks in object detection pipelines.
1. Concept
Detstorm works by flooding the object detector with a massive number of “ghost” adversarial objects. By forcing the system to process hundreds of non-existent detections, the pipeline’s latency effectively creates a DoS condition.
2. Design & Methodology
To achieve this in the real world, Detstorm uses projector perturbations—light patterns projected onto the scene. Key components of the design include:
- Evading NMS (Non-Maximum Suppression): Object detectors use NMS to filter out overlapping boxes for the same object. Detstorm optimizes its adversarial objects to specifically evade this filtering, ensuring that the system keeps as many false positives as possible.
- Zone Stitching: Projecting a single coherent image that covers a large area is difficult. Detstorm uses a “zone stitching” process to recombine perturbation patterns into a single, contiguous image that can be projected physically and effectively.
- Greedy Zone Strategy: The attack segments the environment into zones containing different object classes. It then employs a greedy algorithm to maximize the number of created objects within each specific zone.
Effectiveness & Results
The paper presents rigorous evaluations in both simulated and real-world environments. The results are startling:
- 506% increase in the number of detected objects on average.
- Perception delays of up to 8.1 seconds, which is an eternity in autonomous driving contexts.
- The attack was proven to be physically realizable, capable of causing tangible consequences for real-world autonomous driving systems.
This research highlights a critical vulnerability in current perception architectures. As we move towards fully autonomous roads, defense mechanisms against not just misclassification, but pipeline overload, will be essential.
Reference: R. Muller, R. Song, C. Wang, Y. Zhan, J.-P. Monteuuis, Y. Man, M. Li, R. Gerdes, J. Petit, and Z. B. Celik, “Investigating Physical Latency Attacks Against Camera-Based Perception,” 2025 IEEE Symposium on Security and Privacy (S&P), 2025. DOI: 10.1109/SP61157.2025.00236
